Quick bug fixes from feedback we got during launch. Thanks to everyone to helped!
Among others, we patched the "vertigo" bug where the player doesn't dash up when space is pressed. Special thanks to Calder and Philip.
We changed the dash mechanics. Now, you can dash on the ground, and the upwards-diagonal dashes are no longer higher than straight upwards dashes.
Also, we added the ability to cancel a dash by gliding, allowing more room for advanced strategies and difficult levels.